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During a game, players are given a pre-determined number of reinforcement points, with which to purchase units with varying costs. While players may only play as US and NATO forces during the single-player campaign, all three factions can be used in multiplayer games. World in Conflict contains three factions: the United States, Soviet Union, and NATO. World in Conflict focuses on real-time tactics (RTT) gameplay, in a similar manner to Ground Control, a game also developed by Massive Entertainment, in which players deploy units onto a battlefield and must carefully make use of them to achieve victory, making use of support assets to further assist them.
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The expansion pack, World in Conflict: Soviet Assault, was released for Windows PC in March 2009. Ubisoft revived multiplayer through published open-source Massgate in 2017 World in Conflict (abbreviated as WiC or WIC) is a real-time tactics video game developed by the Swedish video game company Massive Entertainment and published by Sierra Entertainment (later Ubisoft) for Windows PC. In December 2015, Ubisoft shut down the official Massgate servers that supported multiplayer functions, though the player community restored these functions in 2016, through an unaffiliated version of Massgate. The game offers multiplayer functionality, supporting up to 16 players online or over LAN.
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